Some of which are very glaring and some of which are very hard to get behind. The issue that I have is that from all the input from actual customers of both products, the opinion has been unequivocally given that Revamp presents several major steps backwards compared to Legacy. Sorry, but I think I acknowledged pretty much every single point you raise there in this thread before? I even specifically acknowledged, multiple times, that I agree that an overhaul was due of some sort. Software has to evolve in order to stay relevant on the market. I know it sounds harsh but that's the business. The question now was just: When is the right moment to turn off legacy? The current numbers told us exactly that, they showed us that now the opportunity costs and maintenance costs of keeping this version alive are higher than the benefit it brings. I think we communicated this outlook back then when we rolled out the revamp mode. Therefore also the decision to limit it to existing players (since we knew from our numbers revamp works better for new players). We never planned to keep both versions alive forever because that adds alot of code complexity and maintenance costs, it was always clear that legacy will be phased out over time. And then with the revamp and the mobile version: boom, the game got its second wind and is now bigger than ever. The revamp was necessary to keep the game alive, because in the last years before the revamp we struggled quite a bit to attract new players and the overall numbers dwindled. We already know from our marketing efforts that the revamp version works much better in attracting new users and growing the community again. The question was not which version is liked more by players.
0 Comments
Leave a Reply. |